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technical artist unity blender tzutzulee

Ginny Lee / Tzu Tzu
Technical Artist

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I'm experienced in leading teams in Unity art development, process planning, and performance optimization for various platforms.

I have excellent communication skills and am eager to contribute to the development of interactive technology.

Contact: murimuri0917@gmail.com

Graphic

technical artist
  • Photoshop

  • Illustraor

  • Figma

3D

technical artist blender 3d tzutzulee
  • Blender

  • I am familiar with multiple 3D software, but my favorite is Blender.

XR Design

technical artist unity tzutzulee
  • Unity URP/HDRP

  • Amplify shader

  • Vfx graph

Other

technical artist blender 3d ginnylee
  • In my free time, I enjoy creating costumes and props.  Here

2014 - 2020 National Taipei University of Technology Interaction Design

 

Award

  • 2015 K.T. Award - Interactive Art Category / Mind Reader Tree / Technical Innovation Award

  • 2015 IFIA International Youth Leaders Creative Summit / First Prize

  • 2018 Golden Pin Design Award - COSMOS / Special Entrepreneurial Potential Award

Job History

  • 2022.11 - Current / Viewsonic UNIVERSE /  Technical Artist

    • ​I'm a technical artist leader of UNIVERSE, optimizing unity project performance, and working on various real-time shader VFX effects.

  • 2021.5 - 2022.11 / Trend Micro /  UX Designer

    • ​​audience Virtual Reality Interactive streaming Development

    • audience product website

    • Industrial Development Bureau, MOEA(IDB) 5G Craft competition / Museum Interactive VR streaming / Winner

  • 2019.3-2021.3 / Migema Design / Unity 3D Artisrt

    • Commercial interaction design

    • AR/VR Unity project development

    • Real-time rendering shader and VFX

  • 2018.1-2018.3   / Rumu Innovation /  Intern​

  • 2018.6-2018.12 / Rumu Innovation / Visual Designer 

    • Commercial interaction design

    • Interactive Unity project development

    • Real-time rendering shader and VFX

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